Process Material

PUBLISHED / TEACHING

Articles, tutorials, and process breakdowns.

Published material and process breakdowns focused on real-time environment art, texture workflows, and production-ready game art techniques.

3D Artist Magazine tutorial preview[ open pdf ]
Published in 3D Artist MagazineEnvironment Art Tutorial

CREATING A TILEABLETEXTURE FOR GAMEENVIRONMENTS

A published environment-art tutorial focused on creating a reusable tileable texture for game production. The breakdown covers planning, surface structure, texture creation, and the kind of production thinking needed to build game-ready environment materials.

PUBLISHED IN
3D Artist Magazine
TOPIC
Tileable Texture Workflow
FOCUS
Environment Art / Game Production