These sessions are very specific, and are customized to the student's needs. They are done via Skype or Google Hangout or face to face if you are in the area
Subject that are covered are software* and workflow* related, mainly focused on Game Art production.
All levels are welcome!
*Software: 3Ds Max, Photoshop, Zbrush, Marmoset, Quixel Suite and Unreal
*Workflows: High and Low poly modeling, Normal baking, Hard Surface and Organic Modeling, World Building...