Here are some screenshots of Paladins, a game I got the opportunity to work on since day one. I was the first Environment Artist recruited on this project, later on I was joined by Cisco, and we were a team of two prototyping different concepts and ideas for the game. After a year and half on this project, the team grew a lot and as a team we made great progress and overcame many obstacles. 
I was mostly in charge of environment modeling, world building and texturing.
I also took on lead responsibilities when duty called for it.

Trailer

Look dev

Paladins Gallery

Fly-through of some of the maps i worked on

Frostbite Caverns

Temple Isle

glacier keep

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