Role: Working on Warframe at Digital Extremes I was in charge of creating a variety of assets for the game following the concept art provided for each piece.  The work involved creating High poly, Low poly, Baking and texturing.

As a producer one of the most critical elements I look for is team fit; the willingness and drive and individual brings to the group.
Mouhsine possesses a top notch skill set, but his passion, enthusiasm for the project and contribution to the team is what sets him apart for me.
I look forward to working with him again.
— RD Wegener Executive Producer at Zynga